Project Launch


morning, milton

This game was written in the Ink language, in conjunction with JavaScript, HTML, and CSS.

Project goals and features

The aim of this project was write a game in the Ink language, while making use of variables to track player states, in order to have a more complex narrative flow.

Tech stack & tools

  • Ink
  • JavaScript
  • HTML & CSS
  • VS Code
  • Inkle Editor
  • Clip Studio Paint

Challenges

Getting a hang of the specific syntax for declaration and for setting variables in the Ink language can be tricky at first, but with a JS basis, it's relatively simple to understand the logic structure, especially when coming to conditionals. The biggest challenge I faced was dealing with how Ink's internal logic deals with conditional blocks of text.

When having a text option only be available if a condition is met, you cannot nest more conditional logic within that text. You'd have to modify with a nested option-list or even have the choice divert to a particular knot, or stitch. Nevertheless, it was a small bump in the road that only required a tiny bit of story restructuring!

This game was a labor of love - I hope you all enjoy!

Files

morning,milton.zip 1.3 MB
3 days ago

Get morning, milton

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